Recalls me that post...
But hey! Thanks to the developers, smellies have become so unpopular lately...
Friday, 27 February 2009
Thralls can disconnect!
As I say: when the game decides to screw you... See? Even server generated thralls would disconnect!
And then, they come back to life doubled... oh, just because they're swapping names with another still living thrall(?!) ... and the already dead one dies again (and again... of course)!!!
And then, they come back to life doubled... oh, just because they're swapping names with another still living thrall(?!) ... and the already dead one dies again (and again... of course)!!!
Bye bye masterpieces!
They say:
I say "try not to leave holes even for a common piece that you don't have, because you'll get screwed anyway!" Proof above where I'm waiting for the most common piece (the P shaped one)... One more move and I'd get a "Wasteful" if I don't fill using what I have in the toolbox.
Try not to leave holes for a rare piece that you don't have!... so they say...
I say "try not to leave holes even for a common piece that you don't have, because you'll get screwed anyway!" Proof above where I'm waiting for the most common piece (the P shaped one)... One more move and I'd get a "Wasteful" if I don't fill using what I have in the toolbox.
Broken ship and black holes
Ye hop on yer ship and... SURPRISE!
This game is so perfectly designed, lol!
This Sloop has been sunk in a CI since then...
This game is so perfectly designed, lol!
This Sloop has been sunk in a CI since then...
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